When the successful Avatar was released in late 2009 it was probably the best movie i have ever seen. The narrative, characters, the action everything about it. When the Oscars came up in March I was expecting Avatar to win movie of the year. Then i was disappointed to find that the increasingly overrated Hurt Locker took top prize and lets face it the entire fucking Oscars. Lets put it this way, the entire ceremony should have been held at Katherine Bigelow's house. The reason why Avatar lost was because of the Academy's lack of taste of good movies. Different blog for this issue.
But as soon as the movie was released i heard the excuse that made me crazy. I heard an excuse that made me want to blow off the heads of everyone that said it with a SPAS-12 shotgun. I heard that the story was only comparable to Pocahontas. Now being a fan of Avatar you could imagine what angry thoughts i was thinking. But the main reason why i was fuming was because there were a LOT more movies guilty of being like Pocahontas.
Now the Pocahontas formula is simple. You take the hero from a corrupt business or operation and have them in an accident that leads them with the resistance that teach the hero a new lookout on life and the resistance, lead by the hero, gets into an all out war with the hero's former comrades and wins. The love story is optional with this kind of formula.
Now when I put this formula up don't a lot of movies fit into this?? Ya thought so. Repo Men, Darksiders and even District 9 by a stretch has Pocahontas syndrome. Only difference with District 9 is that the hero is trying to find the cure to the Alien pepper spray he inflicted upon himself & he teams up with one solidarity alien instead of a total resistance but i digress.
Why is it that Avatar is the film under fire?? Is it because it has the love interest?? The South Park parody that bunch of douche bags suddenly picked up on it?? Personally i am betting on the second option. Ya right, like South Park episodes are ALWAYS the grounds for serious debate. Another topic for another blog.
If you are the person who keeps calling Avatar "Pocahontas in space", then i would seriously consider looking at other movies. Do you find that the plot fits into the Pocahontas formula?? Then you my friend are an idiot.
Look all i am trying to say is that Avatar is not the only film who suffers from Pocahontas syndrome and thus should not get the fire it is getting. As for Avatar not winning an Oscar I think 2 Billion dollars generated from Avatar is better than an Oscar.
Signing off
-Damage
Tuesday, March 23, 2010
Monday, May 11, 2009
What is the big deal about Twitter??
I am going to go off the track and discuss about everyone's new favorite social networking site Twitter or "stalking for idiots". What Twitter is basically, is a site where people voice openly or "tweet" (Gay) about what the fuck they are doing, as if anyone or anything actually gives a shit. You can "tweet" (god i hate saying that) small things like "I just took a shit" or you can "Tweet" big things like "I just took a shit of The Empire State Building" or more realistically "I just got a new car" You can choose to "follow" or stalk someone's twitter page. And this is the part where it gets really retarded, you can actually send your "tweets" via text message so that you can tell everyone what the fuck you are doing on the go. The thing is "Tweets" only last about 140 characters long (abcd=4 characters).
In itself Twitter is just a blog, only shorter. If i sound like an angry old man then forgive me but, it is just so damn retarded that people call this "social networking". Do you remember Myspace before it sold out and Facebook became a much better site?? That was a true social networking site nay the first and founder of social networking. To call something like Twitter "social networking" is like taking a shit in someone's dessert and calling it ice cream. Part of me is thinking that this is just a fad and will go away soon but part of me is also thinking this might stay, and another part of me is thinking "I hope that biology test won't be too difficult".
You will not see me on Twitter anytime soon just because of a few reasons. One of the for said reason is i don't give a shit about what people are doing. If I really cared about what my friends are doing i would pick up the phone or go to their house, send them an email and NOT stalk a web page! And if people give me that excuse "But I get to meet other people", ya sure...BULL FUCKING SHIT. Hey if you want to meet other people, here is how you do it.
1. Get off your big fat lazy ass
2. Get dressed
3. Go to a popular place
4. Talk to other people
5. Repeat
My biggest problem is that all Twitter is, is blogging and very short blogging at that. And what's the point of blogging with only a 140 character limit when you can blog on blogspot with no a no character limit or is that not "trendy" enough?? You can't fit a rant or review into 140 post. No matter how short you make it. Twitter is just a fad, and it will all blow over soon. So to end all this madness I will say about Twitter to what I said about Fox News talking about Obama's selection of burger condiment selection, "What is the fucking point??".
In itself Twitter is just a blog, only shorter. If i sound like an angry old man then forgive me but, it is just so damn retarded that people call this "social networking". Do you remember Myspace before it sold out and Facebook became a much better site?? That was a true social networking site nay the first and founder of social networking. To call something like Twitter "social networking" is like taking a shit in someone's dessert and calling it ice cream. Part of me is thinking that this is just a fad and will go away soon but part of me is also thinking this might stay, and another part of me is thinking "I hope that biology test won't be too difficult".
You will not see me on Twitter anytime soon just because of a few reasons. One of the for said reason is i don't give a shit about what people are doing. If I really cared about what my friends are doing i would pick up the phone or go to their house, send them an email and NOT stalk a web page! And if people give me that excuse "But I get to meet other people", ya sure...BULL FUCKING SHIT. Hey if you want to meet other people, here is how you do it.
1. Get off your big fat lazy ass
2. Get dressed
3. Go to a popular place
4. Talk to other people
5. Repeat
My biggest problem is that all Twitter is, is blogging and very short blogging at that. And what's the point of blogging with only a 140 character limit when you can blog on blogspot with no a no character limit or is that not "trendy" enough?? You can't fit a rant or review into 140 post. No matter how short you make it. Twitter is just a fad, and it will all blow over soon. So to end all this madness I will say about Twitter to what I said about Fox News talking about Obama's selection of burger condiment selection, "What is the fucking point??".
Sunday, March 8, 2009
Video Game Review: Call Of Duty: World At War
These men are ready for battle, but are you??
World War II is probably one of the most intrepid wars in human history. And even in the media it is hard to forget Hitler's uprising. There have been at least 90 fucking video games on it already. Why am i bringing this up?? Because last year's Call Of Duty: 4 Modern Warfare was actually the first game in the series to not feature WWII in anyway possible. In fact i like to think of COD:4 as the rebel son of the Call Of Duty franchise and instead of getting ready for history class called sick and started watching the news. COD:4 was such a breath of fresh air to the series, but after Infinity Ward left COD at the park for a few minutes, Treyarc came along and abducted COD and brought the series back to it's WWII roots. Hence this new game COD: World At War
Things got to a flying start where you Private Miller in the Marine Raiders and your unit are found trapped in a Japanese shack and there is a bit where a Japanese officer puts out a cigar in a man's face and what not. You are let free by your officer Sergent Robuck then continue to tear Japan a new one. Then later in the game in COD's fashion later in the game you play between him and Private Dimitri Petrenko in the Red Army are continuing their fight against the Nazis. As COD:4 proves this dose keep the story plot nice and interesting and keeps me interested to get me into the end.
Graphics, soundtrack, and sounds make it feel like you are really in WWII. But for some reason COD: WAW'S soundtrack for the menu feels like you are more in a horror game if anything else. The voices of your allies and enemies alike feel like you are in a war, talking to each other on the battlefield. Graphics are what you would expect from a first-person shooter today, but it's the Far Cry 2 argument. They are going for the grim depression that the 2nd world war brought to the world.
But the reward for completing every mission is worth it. Can somebody say ZOMBIE NAZIS?! Yes you have heard me if you finish the campaign on any difficulty you unlock a special mode where you or some of your friends are locked in a building and are forced to fight against the Nazi Zombie horde. As you get points you can unlock different parts of the building and collect new weapons to chop zombies into little pieces. In itself Valve fans may accuse COD:WAW to be copying Left 4 Dead, but really it is completely a overreaction. If anything L4D's run and gun style is not even related to Cod's camp out and shoot anything that moves style.
And last but not least there is the multiplayer. As a sequel should do, it adds things that the last game forgot or left out, and this is no different. Players can now share the frustration of campaign together. Up to 4 players can do co-op or competitive campaign, and the scoring system for competitive works. As your score goes up you have a chance to increase your score by getting multipliers. The higher your multiplier the higher your score gets odiously. You can do this by killing people, reviving teammates, or collecting death cards (like cod's Intel), basically cheats that range from make the game harder, make the game easier, and make the game more practical. Even special campaign challenges were added to help you rank up.
As you get away from campaign the multiplayer is again like cod's but like i said cod:4 really have nothing wrong with the multiplayer. There are differences however. Waw has 10 extra prestige levels so it will take longer to unlock every little thing. Some of the more retarded perks like eavesdropping were dropped only to be replaced with other retarded perks like Reconnaissance. Everyone seems to be addicted to the MP-40 and any other Sub Machine Gun I can think of. Their is a new playlist for hardcore modes. You can no longer slap your guns with different camos. There is now a flamethrower perk when you reach to the top level. But probably the most notable of changes is a reward for prestigeing. You see every once in a while when you prestige you unlock more custom class slots. But not like you think. These custom slots simply replace the default slots you have, making all that prestigeing worth it. When you get a kill streak the rewards are different. 3 kills = Recon Plane, 5 kills = Artillery strike, and 7 kills = Killer dogs. Yes killer dogs that can't swim and in free-for-all matches try to kill you. As you kill the enemies' dogs you get xp but only a small amount.
But their are a few similarities. Juggernaut and Martyrdom make a heart stopping return with most of the other perks (like stopping power and slight of hand ;)). As most of the playlists return as well. Challenges are back to help rank up. And well prestige...is...back. Huh. Not like there was anything wrong with those similarities.
KILL IT WITH FIRE!!!!
But one very noticible difference is the ammount of glitches their are in the game. At one point it was possible to get under Castle, Roundhouse, and another map I can't remember and shoot up to kill players. Treyarc fixed it with a title update, to only cause another glitch to make the player levitate in the air, but Treyarc fixed that as well, to only cause the player to get under some of the maps with the assistance of a machine gun trypod, but like Treyarc fixed that with another title update where you could not activate the trypod lying prone. Treyarc's problem is that although they are a rare game company who listens to the fans, when Treyarc fixes the glithes and problems they only make more problems and glitches. I mean christ! Halo 3 is 2 years and Bunjie only came up with 2 title updades, and here is COD not even a year old and already has 3 title updates. Treyarc just need to beta test all these updates before they come out
But I digress the problems i have stated above do nothing to make me stop playing. Well maybe make me angry and start thinking thoughts to throw the controller at the TV screen, but usually not stop playing. Single player is fun and challenging enough to get me to the end, multiplayer is as fun as ever, and zombie mode is worth beating the campaign. I only bash the problems because i love and usually i just want the game to be better. So if you have played COD:4 this game will feel familiar but only with a WWII theme. But if you haven't played COD:4 take this as a recommendation as you will keep playing for hours on end. 9/10
Ya I know it was long but shut-up i got my point across
World War II is probably one of the most intrepid wars in human history. And even in the media it is hard to forget Hitler's uprising. There have been at least 90 fucking video games on it already. Why am i bringing this up?? Because last year's Call Of Duty: 4 Modern Warfare was actually the first game in the series to not feature WWII in anyway possible. In fact i like to think of COD:4 as the rebel son of the Call Of Duty franchise and instead of getting ready for history class called sick and started watching the news. COD:4 was such a breath of fresh air to the series, but after Infinity Ward left COD at the park for a few minutes, Treyarc came along and abducted COD and brought the series back to it's WWII roots. Hence this new game COD: World At War
Things got to a flying start where you Private Miller in the Marine Raiders and your unit are found trapped in a Japanese shack and there is a bit where a Japanese officer puts out a cigar in a man's face and what not. You are let free by your officer Sergent Robuck then continue to tear Japan a new one. Then later in the game in COD's fashion later in the game you play between him and Private Dimitri Petrenko in the Red Army are continuing their fight against the Nazis. As COD:4 proves this dose keep the story plot nice and interesting and keeps me interested to get me into the end.
Graphics, soundtrack, and sounds make it feel like you are really in WWII. But for some reason COD: WAW'S soundtrack for the menu feels like you are more in a horror game if anything else. The voices of your allies and enemies alike feel like you are in a war, talking to each other on the battlefield. Graphics are what you would expect from a first-person shooter today, but it's the Far Cry 2 argument. They are going for the grim depression that the 2nd world war brought to the world.
Gameplay is exactly what you would expect from COD:4 but being that their was nothing wrong with the gameplay from COD:4, why fix what isn't broken I suppose. But the mission ,Black Cats, is different to the COD:4 mission Death From Above, because you actually have a chance of dieing while shooting things, rather that just shooting things with no risk of dieing. Veteran mode is um how should i say this?? Oh yes FUCKING IMPOSSIBLE. *Cough* Burn Em' Out *Cough* there hasn't been one mission where i haven't died 80 billion times or have Sargent Roebuck freeze up and not move at all where i need him to finish the mission *Cough* Fucking Burn Em' Out *Cough*.
But the reward for completing every mission is worth it. Can somebody say ZOMBIE NAZIS?! Yes you have heard me if you finish the campaign on any difficulty you unlock a special mode where you or some of your friends are locked in a building and are forced to fight against the Nazi Zombie horde. As you get points you can unlock different parts of the building and collect new weapons to chop zombies into little pieces. In itself Valve fans may accuse COD:WAW to be copying Left 4 Dead, but really it is completely a overreaction. If anything L4D's run and gun style is not even related to Cod's camp out and shoot anything that moves style.
And last but not least there is the multiplayer. As a sequel should do, it adds things that the last game forgot or left out, and this is no different. Players can now share the frustration of campaign together. Up to 4 players can do co-op or competitive campaign, and the scoring system for competitive works. As your score goes up you have a chance to increase your score by getting multipliers. The higher your multiplier the higher your score gets odiously. You can do this by killing people, reviving teammates, or collecting death cards (like cod's Intel), basically cheats that range from make the game harder, make the game easier, and make the game more practical. Even special campaign challenges were added to help you rank up.
As you get away from campaign the multiplayer is again like cod's but like i said cod:4 really have nothing wrong with the multiplayer. There are differences however. Waw has 10 extra prestige levels so it will take longer to unlock every little thing. Some of the more retarded perks like eavesdropping were dropped only to be replaced with other retarded perks like Reconnaissance. Everyone seems to be addicted to the MP-40 and any other Sub Machine Gun I can think of. Their is a new playlist for hardcore modes. You can no longer slap your guns with different camos. There is now a flamethrower perk when you reach to the top level. But probably the most notable of changes is a reward for prestigeing. You see every once in a while when you prestige you unlock more custom class slots. But not like you think. These custom slots simply replace the default slots you have, making all that prestigeing worth it. When you get a kill streak the rewards are different. 3 kills = Recon Plane, 5 kills = Artillery strike, and 7 kills = Killer dogs. Yes killer dogs that can't swim and in free-for-all matches try to kill you. As you kill the enemies' dogs you get xp but only a small amount.
But their are a few similarities. Juggernaut and Martyrdom make a heart stopping return with most of the other perks (like stopping power and slight of hand ;)). As most of the playlists return as well. Challenges are back to help rank up. And well prestige...is...back. Huh. Not like there was anything wrong with those similarities.
KILL IT WITH FIRE!!!!
But one very noticible difference is the ammount of glitches their are in the game. At one point it was possible to get under Castle, Roundhouse, and another map I can't remember and shoot up to kill players. Treyarc fixed it with a title update, to only cause another glitch to make the player levitate in the air, but Treyarc fixed that as well, to only cause the player to get under some of the maps with the assistance of a machine gun trypod, but like Treyarc fixed that with another title update where you could not activate the trypod lying prone. Treyarc's problem is that although they are a rare game company who listens to the fans, when Treyarc fixes the glithes and problems they only make more problems and glitches. I mean christ! Halo 3 is 2 years and Bunjie only came up with 2 title updades, and here is COD not even a year old and already has 3 title updates. Treyarc just need to beta test all these updates before they come out
But I digress the problems i have stated above do nothing to make me stop playing. Well maybe make me angry and start thinking thoughts to throw the controller at the TV screen, but usually not stop playing. Single player is fun and challenging enough to get me to the end, multiplayer is as fun as ever, and zombie mode is worth beating the campaign. I only bash the problems because i love and usually i just want the game to be better. So if you have played COD:4 this game will feel familiar but only with a WWII theme. But if you haven't played COD:4 take this as a recommendation as you will keep playing for hours on end. 9/10
Ya I know it was long but shut-up i got my point across
Machinima review: Arby n' The Chief
Digitalph33r is a hit machinima directior with a few series under his belt. One of those series is Arby n' the chief which i am going to review.
Chief is the typical Xbox Live dick head who just happens to be an Master Chief action figure who plays Halo 3 and starts out alone in a human's apartment who is named Jon. But one day a package shows up which gets chief paranoid about. As he should. Later that night chief wakes up to see that the package is open, and after chief gets his ass kicked by a stranger who we find out is Arby the straight man who is comic foil to chief's antics. So they both embark an crazy adventures
First impressions were good. Ideas at the start were creative enough to get me interested in the story. But as the series continues a few red flags came up.
First all a lot of loose end continue to be unexplained. Like the sudden disappearance of Todd and Travis still is unexplained. I feel like if a major event has happened i like some closure as to wtf happened. Cortana stopped showing up. As to what happened i am not really not sure.
Second of all the voices for the supporting charaters are recycled. I found that Travis's voice was the same as a dick brain Xbox like player. Or that the same little kid shows up in almost every episode. All that am i saying is that a little variety is good now and again.
There is more that I can state but those are the two that i want to bring up
As the latest episodes come out it's difficult to shake the feeling that Dph33r is running out of ideas. I mean as the show comes out to a great start as Chief getting Recon Armor and breaking Arby's copy of Call Of Duty 4, is followed by a weak episode in which Chief overreacts to Halo 3's melee system.
over all a lot more can be asked from this series. But because the earlier episodes are good it gets a slide. 3/5
Chief is the typical Xbox Live dick head who just happens to be an Master Chief action figure who plays Halo 3 and starts out alone in a human's apartment who is named Jon. But one day a package shows up which gets chief paranoid about. As he should. Later that night chief wakes up to see that the package is open, and after chief gets his ass kicked by a stranger who we find out is Arby the straight man who is comic foil to chief's antics. So they both embark an crazy adventures
First impressions were good. Ideas at the start were creative enough to get me interested in the story. But as the series continues a few red flags came up.
First all a lot of loose end continue to be unexplained. Like the sudden disappearance of Todd and Travis still is unexplained. I feel like if a major event has happened i like some closure as to wtf happened. Cortana stopped showing up. As to what happened i am not really not sure.
Second of all the voices for the supporting charaters are recycled. I found that Travis's voice was the same as a dick brain Xbox like player. Or that the same little kid shows up in almost every episode. All that am i saying is that a little variety is good now and again.
There is more that I can state but those are the two that i want to bring up
As the latest episodes come out it's difficult to shake the feeling that Dph33r is running out of ideas. I mean as the show comes out to a great start as Chief getting Recon Armor and breaking Arby's copy of Call Of Duty 4, is followed by a weak episode in which Chief overreacts to Halo 3's melee system.
over all a lot more can be asked from this series. But because the earlier episodes are good it gets a slide. 3/5
Saturday, March 7, 2009
Reviews
Ya the machinima thing didn't turn out like i planned so i am going to review Movies, Video games and even machinima in general
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